Bil Moldur

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Description

Place

Bil Moldur

Kingdom

Belrd

Territory

Farstorm

Type

Underground Dwarven Town

Population

4,334

Demographics

Dwarf 71%, Human 20%, Elf 2%, Halfling 2%


Bil Moldur was founded by a clan of Dwarves who had become tired of the constant warring of White Peaks and decided to settle in the Farstorm Territory. The original settlers found an abandoned mining tunnels tucked away in the middle of a forest, and discovered it ran deep with walls that were sturdy enough to build upon. In that abandoned mine shaft the Dwarves continued to dig deeper, carving out their home.

Today, most Dwarves of Bil Moldur can still trace their lineage back to the original settlers and are known for the adventurous spirit that carries them around the world; contrary to most Dwarves from the White Peaks. New settlers of different races have come, but there is no mistake you are in a small dwarven city when you enter the halls of Bil Moldur.

Government

Bil Moldur is run by an elected city council. Current councilors:

Bromdahr Dimstone, Lord of the Gem

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Gryrom Kindhelm, Captain of the Guard

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Thurzgrak Dimstone, Master Tinkerer

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Nasri Evergift, High Priestess of the Gem

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Places of Interest

Bil Moldur is divided into three main areas:

  1. Main district

  2. Market district

  3. Residential district

Only someone who lives in Bil Moldur is allowed in the Residential district, leaving the Market and Main districts open to travellers.

Library

Tavern

Brewery

Jeweler

Blacksmith

General Store

Religious Establishment